about me

i build games
and systems in my spare time

some of them even get finished


who

i'm plunyo, a self-taught developer who builds games, tools, and low-level systems mostly for fun.

everything i know about coding i genuinely rawdogged, tutorials, docs, countless "why isn't this working" searches, and staring at the screen until something clicked.

and that feeling when it does click, when something that was completely broken suddenly works and you actually understand why, that's what keeps me coming back.

i mainly use godot for games and c for everything else, and lately i've been getting into networking and how the lower-level stuff actually works.


skills

Godot / GDScript main language for games
C for anything that isn't a game
Lua Love2D and everything else
Linux not an expert, but i know enough
Game Design systems, feel, the fun part
Git / Github used on every project
Tetris i love tetris

gaming

most of my inspiration comes from games i play with friends. that's genuinely why i started making games, i wanted to build the kind of thing people would actually sit down and play together. friends are what make gaming worth it, and honestly without them i probably wouldn't code half as much.


currently

learning networking (enet, tcp, udp), backend, graphics
listening to my spotify
playing tetr.io, minecraft, valorant
status student

say hi

discord plunyo